---
author:
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  family: Edmunds
  given: Scott
  url: https://orcid.org/0000-0001-6444-1436
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  description: Data driven blogging from the GigaScience editors
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container: GigaBlog
date: '2013-08-13T00:00:00+00:00'
date_updated: '2025-12-06T10:42:57+00:00'
guid: http://finaloriginalblogs.dev/gigablog/?p=748
identifier: https://doi.org/10.59350/1sqa9-2qy37
image: http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1-300x187.png
images:
- alt: Fraxinus
  height: '187'
  sizes: '(max-width: 300px) 100vw, 300px'
  src: http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1-300x187.png
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- src: http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2.png
issn: null
keywords:
- Technology
- Ash Dieback
- Crowd Sourcing
- Disease Outbreaks
- Gaming
lang: en
license: https://creativecommons.org/licenses/by/4.0/legalcode
reference:
- id: http://www.bbsrc.ac.uk/news/fundamental-bioscience/2013/130813-pr-gamers-to-join-ash-dieback-fight-back.aspx
  unstructured: Unknown title
- id: http://www.bbc.co.uk/news/science-environment-23635094
  unstructured: Unknown title
- id: http://gigasciencejournal.com/blog/save-the-trees-play-facebook-games/
  unstructured: Unknown title
- id: http://gigasciencejournal.com/blog
  unstructured: Unknown title
rid: 641m9-gaz73
rights: https://creativecommons.org/licenses/by/4.0/legalcode
summary: <strong> Gamers to join ash dieback fight-back </strong> Next time you sit
  next to someone on the train playing a game on their smartphone don't be too dismissive.
  They may be harnessing the most state of the art genomics technology in the fight
  to save Northern Europe's woodlands from destruction.
title: Save the trees. Play facebook games.
url: https://wayback.archive-it.org/22098/2025-05-01T17:13:42Z/http://gigasciencejournal.com/blog/save-the-trees-play-facebook-games
version: v1
---

[![Fraxinus](http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1-300x187.png){.alignright
.size-medium .wp-image-5436 loading="lazy" decoding="async"
srcset="http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1-300x187.png 300w, http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1-768x478.png 768w, http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2-1.png 954w"
sizes="(max-width: 300px) 100vw, 300px" width="300"
height="187"}](http://gigasciencejournal.com/blog/wp-content/uploads/2013/08/Screen-shot-2013-08-12-at-8.05.14-PM2.png)**Gamers
to join ash dieback fight-back**\
Next time you sit next to someone on the train playing a game on their
smartphone don\'t be too dismissive. They may be harnessing the most
state of the art genomics technology in the fight to save Northern
Europe\'s woodlands from destruction. We are obviously not talking about
Candy Crush, but a new and addictive Facebook puzzle game called
[\"Fraxinus\"](http://apps.facebook.com/fraxinusgame/ "Fraxinus Game"){target="_blank"
rel="noopener"}, developed by scientists from [The Sainsbury
Laboratory](http://www.tsl.ac.uk/ "The Sainsbury Lab"){target="_blank"
rel="noopener"} in Norwich and the gaming company [Team
Cooper](http://teamcooper.co.uk/ "Team Cooper homepage"){target="_blank"
rel="noopener"}. The game uses real genetic data from the fungus that is
causing the devastating [ash dieback
disease](http://en.wikipedia.org/wiki/Ash_dieback_disease "Ash Dieback Wikipedia"){target="_blank"
rel="noopener"}, and from the common ash tree that this disease is
wiping out across Europe.

Readers of this blog will have seen our
[previous](http://blogs.biomedcentral.com/gigablog/2013/02/13/open-science-versus-ash-dieback-and-the-tweenome-revisited/ "Open science versus ash dieback blog"){target="_blank"
rel="noopener"}
[postings](http://blogs.biomedcentral.com/gigablog/2013/02/21/tweenome-on-film-excellent-video-on-crowdsourcing-killer-outbreaks/ "Tweenome on film blog"){target="_blank"
rel="noopener"} on this project, as earlier in their year we published
their [\"power to jah
people\"](http://www.gigasciencejournal.com/content/2/1/2 "OpenAshDB paper"){target="_blank"
rel="noopener"} call to arms paper, appealing for people to join in the
crowdsourcing effort. Since our [involvement in the
crowdsourcing](http://blogs.biomedcentral.com/gigablog/2011/08/03/notes-from-an-e-coli-tweenome-lessons-learned-from-our-first-data-doi/ "Notes from a Tweenome blog"){target="_blank"
rel="noopener"} of the genome of the 2011 German *E. coli* outbreak,
we\'ve been fascinated in any of these projects that utilise the hive
mind of the internet for distributed problem-solving, particularly in
tackling rapidly evolving disease outbreaks, and are keen to promote
anything that helps advance this new way of carrying out data intensive
science.

**Game of Clones**\
By playing Fraxinus, members of the public will help provide clues about
the diversity of the [ash dieback
fungus](http://en.wikipedia.org/wiki/Ash_dieback_disease "Ash Dieback Wikipedia"){target="_blank"
rel="noopener"}, how it causes such devastating disease and what makes
some trees naturally less susceptible.

It involves matching and rearranging patterns of coloured leaf shapes
which represent nucleotides. People are better at these types of tasks
than computers alone, because the human eye can recognise patterns that
computers miss.

\"Each play of the game will contribute a small but useful analysis,\"
said Dan MacLean from The Sainsbury Laboratory who conceived the idea.

\"The more people who play it, the more accurate the results will be for
us and the quicker we can generate the information needed to help our
woodlands recover from the current epidemic.\"

The Chalara and ash tree genomes consist of about 60 million and one
billion letters respectively. All the puzzles in the game feature likely
trouble spots that the scientists would like investigated to help break
down the data. The size of the task makes the contribution of
non-specialists invaluable.

\"Computer power alone is not the answer to making the most of our
data,\" said Dan.

\"An awful lot of human expertise and knowledge has to be poured on top
and with this game we can start to include the non-specialist.\"

Utilizing a human-based computation technique known as \"[Games With A
Purpose](http://en.wikipedia.org/wiki/Games_with_a_purpose "GWAP wikipedia page"){target="_blank"
rel="noopener"}\", these types of entertaining outsourcing ideas have
been utilized before to solve biological problems in the games
[Foldit](http://fold.it/portal/ "Foldit game"){target="_blank"
rel="noopener"} (for solving biochemical structures) and
[Genegames](http://genegames.org/games/ "Genegames"){target="_blank"
rel="noopener"} (studying human disease genes). This example takes it
onto the Facebook platform for the first time, to take advantage and
help it spread over the players existing social networks. When people
talk about the \"viral spread\" of trends and games on the internet, it
was never thought these may be harnessed to tackle the spread of real
disease outbreaks, but this is what is being attempted here.

The game also goes further than others by allowing players to compete
directly over datasets, so puzzles (or patterns as they are called in
the game), can be owned by a player and then stolen by other players if
they can improve the score. This not only brings competition in, but
means the get additional pairs of eyes looking at the same datasets,
making the resulting data more accurate.

Fraxinus is aimed at a non-specialist audience, and this can have its
benefits as the creators of Foldit found that the gamers without a
biochemistry background can often be better at solving molecular
structures as they\'d come to it with no preconceptions and biases.
Making sure that the game is interesting and playable to the usual gamer
audience, it has been tested with school kids.

\"It\'s good it\'s based on a real problem,\" said Lucy Cann, a pupil
from Wymondham College who helped test the game.

> \"It\'s addictive and with this game it\'s towards something.\"

As a further incentive to take part, players Facebook names will be
featured next to any useful results they produce in the [OpenAshDB
repository](http://oadb.tsl.ac.uk/ "OpenAshDB website"){target="_blank"
rel="noopener"}, and Dan says they are keen to investigate with journals
if they could even be acknowledged and credited in any resulting
publications. Foldit for example have listed the [\"Foldit Void Crushers
Group\" as
authors](http://www.nature.com/nsmb/journal/v18/n10/full/nsmb.2119.html "Foldit NSB paper"){target="_blank"
rel="noopener"} on some of their papers, when individual gamers wanted
to share the credit with the rest of the gaming community.

The sequence data are generated by
[TGAC](http://www.tgac.ac.uk/ "TGAC homepage"){target="_blank"
rel="noopener"} and
[Genepool](http://genepool.bio.ed.ac.uk/ "Genepool website"){target="_blank"
rel="noopener"} at the University of Edinburgh for research into ash
dieback led by the John Innes Centre. Results of this research project
are already being made immediately and freely available on the
[OpenAshDB
repository](http://ash-dieback-crowdsource.github.io/data/ "OpenAshDB Github data page"){target="_blank"
rel="noopener"} at an impressive rate, with data from the disease
resistant \"tree 35\" [released almost immediately after
production](http://www.tgac.ac.uk/news/52/68/Unravelling-the-genetic-code-of-the-Ash-Dieback-survivor-tree-35/ "Tree 35 PR"){target="_blank"
rel="noopener"}.

The Facebook game is part of a rapid response to [ask
dieback](http://en.wikipedia.org/wiki/Ash_dieback_disease "Ash Dieback Wikipedia"){target="_blank"
rel="noopener"} funded by the
[BBSRC](http://www.bbsrc.ac.uk/home/home.aspx "BBSRC homepage"){target="_blank"
rel="noopener"}, which includes understanding more about the disease,
how it attacks ash trees, finding natural resistance and predicting and
mitigating disease progression. It also fits nicely with the BBSRC\'s
plans ([and £2M of
funding](http://www.bbsrc.ac.uk/funding/opportunities/2013/crowd-sourcing-biological-sciences.aspx "BBSRC crowdsourcing grant"){target="_blank"
rel="noopener"}) to encourage and develop crowdsourcing approaches to
complex, large-scale scientific problems.

You can see the press release
[here](http://news.jic.ac.uk/2013/08/gamers-to-join-ash-dieback-fight-back/ "Fraxinus PR"){target="_blank"
rel="noopener"}, and read more about [The Sainsbury
Laboratory](http://www.tsl.ac.uk/ "The Sainsbury Lab"){target="_blank"
rel="noopener"}, the [John Innes
Centre](http://news.jic.ac.uk/ "JIC homepage"){target="_blank"
rel="noopener"},
[TGAC](http://www.tgac.ac.uk/ "TGAC homepage"){target="_blank"
rel="noopener"} and [Team
Cooper](http://teamcooper.co.uk/ "Team Cooper homepage"){target="_blank"
rel="noopener"} from the links embedded here. Get playing at:
[http://apps.facebook.com/fraxinusgame/\
](http://apps.facebook.com/fraxinusgame/ "Fraxinus Game"){target="_blank"
rel="noopener"}

### References

1\. MacLean, D; et al., Crowdsourcing genomic analyses of ash and ash
dieback --- power to the people. *GigaScience* 2013, **2**:2
[https://doi.org/10.1186/2047-217X-2-2](_wp_link_placeholder){wplink-edit="true"}

UPDATE: since this release this morning the BBSRC has issued a [press
release](http://www.bbsrc.ac.uk/news/fundamental-bioscience/2013/130813-pr-gamers-to-join-ash-dieback-fight-back.aspx "BBSCR Fraxinus PR"){target="_blank"
rel="noopener"} and published a video (see below) and the OpenAshDB team
have been featured on [BBC
News](http://www.bbc.co.uk/news/science-environment-23635094 "Fraxinus on BBC News"){target="_blank"
rel="noopener"} and the Radio4 Today program.

The post [Save the trees. Play facebook
games.](http://gigasciencejournal.com/blog/save-the-trees-play-facebook-games/){rel="nofollow"}
appeared first on
[GigaBlog](http://gigasciencejournal.com/blog){rel="nofollow"}.